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The Laws and Principles of Whist

by Cavendish

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Hand XXXIV

Echo of the Call (see p. 128).

The Play

Remark (Trick 2).—Y has called for trumps. Z, having four trumps himself, commences to echo his partner’s call.

Remark.—Z completes the echo of the call.

Remark (Trick 6).—Z having echoed, Y has no hesitation in leading trumps again after being forced a second time.

Tricks 10 to 13.—A (Trick 10) leads queen of diamonds, which analysis shows is rather better than a club, though, as the cards happen to lie, his lead is immaterial. Y trumps the diamond, and

YZ score three by cards and two by honours.


But for the echo, the game might have been missed. If after being forced a second time, at Trick 5, Y deems it prudent not to continue trumps, and leads two rounds of diamonds, B makes a small trump, and the game is saved.

The Hands

(Z’s hand is given above.)

A’s Hand.Y’s Hand.B’s Hand.
Ace, Qn, Knv, 8♠10, 3♠Kg, 5, 4♠
Ace, 2♥Kg, Qn, Knv, 10, 7♥6, 4♥
Knv, 4, 3♣10, 5, 2♣A, Kg, Qn, 9, 8, 7, 6♣
Qn, 10, 9, 8♦Ace, Kg, 3♦Knv♦

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