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‹Better GutenbergGames and Songs of American ChildrenNo. 106 — Sheep and Wolf · 117 of 172Contents›

Games and Songs of American Children

by William Wells Newell

117 of 172 · Contents · Download EPUB

No. 106 Sheep and Wolf

This is a very ancient hiding-game. A wolf is chosen by “counting out” or otherwise, who conceals himself, and then indicates that he is ready by howling.

The rest of the party, who are supposed to be sheep, walk round the corner in a casual way, until one calls out, “I spy a wolf,” whereupon all immediately take to their heels. Whoever is caught by the wolf before reaching home must take his place for the next turn. This game is nearly identical in most European countries.

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