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Computers — The Machines We Think With

by D. S. Halacy

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Communication

Communication is a vital part of all business, and the digital computer finds another application here. A technique known as adaptive control was recently presented at a symposium by scientists from IBM. Special-purpose computers integrated into communication networks would make possible the “time-sharing” of channels and cut costs per message sharply. Another digital computer, an inexpensive “decision threshold” device, is being pushed as a means of reducing errors in the transmission of messages. These logical uses of the computer were presaged in the 30’s when Shannon wrote his pioneering circuit-logic paper, and in the late 40’s with his work on information theory.

TV Station KNXT in Los Angeles uses a digital computer to control the complicated switching necessary during station breaks. This electronic juggling of live shows, commercials, and network programming is called TASCON, for Television Automatic Sequence Control. It can be programmed hours before use, and then needs only the push of the button instead of frantic manual switching that occasionally throws the human operator.

Not just the mechanics of transmitting the commercials on TV, but even the billing and other accounting functions are a major computer project. To handle close to $700 million a year in payments, an IBM 7090 computer is being used. There are more than 5,000 TV stations in the country, with billings dependent on a complicated structure of 180 different rates. As a result, there is an undesirable lag in payment. Putting records on tape and feeding them to the computer is expected to clear up the trouble and provide a bonus in the form of advising stations on discount rates for programming on a current basis.

The computer isn’t content with skirting the edges of the advertising game, of course. A heated battle is going on now in this industry over the growing use of the computer to plan campaigns and actually evaluate ads, a task held by some to be the exclusive domain of the human adman with his high creative ability. The Industrial Advertising Research Institute triggered the fight by using a computer to study 1,130 advertisements appearing in the industrial journal Machine Design and select the best black-and-white and the best color ads.

While diehards snorted ridicule, the computer made its choices. IARI then compared its selections with those made by two of the largest and most experienced rating firms. On color ads, the computer scored 66 per cent, rating two out of three ads practically the same as the human selectors. With black-and-white it did even better, scoring 71 per cent. Its detractors, assuming of course that the human raters were infallible, gloated that the computer was a flop, that it could pick only the average ads accurately and fell down on excellent and poor ones.

The agency of Batten, Barton, Durstine & Osborn thought otherwise and is using the computer in its advertising. As a tool for media selection and scheduling, BBDO likened the computer to a power shovel instead of a spade. The new method makes it possible to compare thousands of combinations a second. Another firm, the Simulmatics Corporation, agrees with BBDO. The computer, it says, will permit advertising campaigns far more effective than those waged at present, since the most efficient campaign may be too complex to be devised without artificial aid. The key to the Simulmatics system is the “media mix model” in which a hypothetical campaign can be tried out in advance in the computer.

Young & Rubicam differs hotly with computer advocates. A spokesman leveled a low blow at the computer, suggesting that it will have difficulties forming motivational research based on Freudian analyses! The firm says no way has yet been found to transpose “Viennese fatuities” into Arabic numerals. It deplores the turning of a media-planner into a rubber stamp as media selection becomes an automatic reiteration which “those with an abacus could pipe to a stale and sterile tune.” The battle rages, but the outcome seems to be a foregone conclusion. Either the computer will sway Madison Avenue from Viennese fatuities, or it will learn about sex.

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