Better Gutenberg
Free, beautifully formatted public-domain ebooks
‹Better GutenbergGames for All OccasionsRuth and Jacob · 107 of 240Contents›

Games for All Occasions

by Mary E. Blain

107 of 240 · Contents · Download EPUB

Ruth and Jacob

One player is blindfolded, the rest dance in a circle around him till he points at one of them. This person then enters the ring, and when the blind man calls out, “Ruth,” answers, “Jacob,” and moves about within the circle so as to avoid being caught by the blind man and continues to answer, “Jacob,” as often as the blind man calls out, “Ruth.” This continues until “Ruth” is caught. “Jacob” must then guess who it is he has caught; if he guesses correctly, “Ruth” takes his place, and the game goes on; if he guesses wrongly, he continues to be “Jacob.”

← Back to Games for All Occasions

Scroll to Top